Walk into the world.
Choose a quest, head outside and make progress through real-world distance. Give your next walk a destination beyond the ordinary.
AETHOLITHINDEPENDENT GAME STUDIO
We’re Aetholith. We’re creating Wayfarer: a fantasy adventure that begins the moment you head outside.

01 / OUR FIRST WORLD
IN DEVELOPMENTA fantasy walking RPG.
Your everyday path, an extraordinary journey.

A WORLD IN THREE GLIMPSES
Golden light, ancient boughs, and a path that disappears into the trees. The Amberwood Trail offers a glimpse of Wayfarer’s illustrated wilderness.
Choose a quest and let the distance you travel carry your character forward. Illustrated encounters, unexpected discoveries and dice-based combat turn a familiar walk into a journey through fantasy.
02 / BEYOND THE FRONT DOOR
Choose a quest, head outside and make progress through real-world distance. Give your next walk a destination beyond the ordinary.
Discover illustrated encounters and decisions along the path. Your character’s attributes and a roll of the die help shape what happens next.
Gather treasure, develop your traveller and find equipment for the road ahead. Return home to recover before setting out again.
A CLOSER LOOK / THE ADVENTURE
FROM WALK TO WORLDWayfarer brings character, chance and discovery to the distance you travel. Here’s what waits between setting out and coming home.

A PLACE TO RETURN TO
The journey doesn’t end at the treasure chest. Walk home to recover and store your finds, then prepare your traveller for the next outing.
Six attributes shape your character. Equipment, jewellery and potions give you new ways to prepare for whatever the road brings.
A physical d20 brings uncertainty to combat and skill checks. Your attributes matter, but the next roll can still change the story.
Meet travellers, uncover treasure, face creatures and explore strange mysteries. Each illustrated encounter asks what you’ll do next.
Daily adventures offer different distances and difficulties. Choose the journey that fits your day, from a shorter outing to a longer expedition.
03 / AETHOLITH
We’re an independent game studio exploring the space between the everyday and the extraordinary.
Our first project, Wayfarer, brings that idea to the paths outside your door. It pairs the imagination of a fantasy RPG with the simple act of going for a walk.
We’re building it one journey at a time.
AETHOLITH ↗THE STUDIO / OUR CREATIVE COMPASS
Wayfarer is where we’re putting our ideas into practice: an illustrated world, a character to care about, and a reason to see a familiar path a little differently.
A turn in the path. A curious object. An unfamiliar traveller. We want the next encounter to invite you a little further into the world.
From illuminated landscapes to illustrated encounters, Wayfarer’s artwork makes each discovery feel like a page from a traveller’s tale.
The distance is real. The adventure is imagined. Bringing the two together is the idea at the heart of our first game.
ON THE WORKBENCH
Wayfarer is an evolving project. These are some of the parts coming together behind the adventure.
Discover the game ↗Landscapes, encounters and items bring the fantasy to life, with a visual language inspired by illuminated manuscripts.
Character attributes, equipment, dice and encounter outcomes work together to give your traveller a story beyond the distance counter.
Android test builds connect real-world movement to adventure progress. Desktop development builds support simulated journeys while the game takes shape.
04 / FIELD NOTES
Wayfarer is in active development, with a playable desktop development build and Android test builds. Features and artwork continue to evolve.
A public release date and public download have not been announced. This site offers a first look at the game we’re creating.
Your real-world distance advances your character’s journey. Android development uses GPS distance tracking; the desktop development build uses simulated movement.
Explore the dedicated Wayfarer website ↗ for a closer look at the game, its world and the journey.
A portrait fantasy walking RPG with quests, illustrated encounters, character progression, equipment and dice-based combat. Your walk moves the adventure forward.

THE JOURNEY IS JUST BEGINNING
Aetholith’s first adventure. Discover what lies ahead.